Gloomhaven is an epic. No doubt about it. The game consists of 90+ scenarios, multiple characters and infinite possibilities. Not one for the faint-hearted, Gloomhaven will have you killing monsters, looting treasure, facing bosses and levelling up. Each scenario poses different challenges and encourages the party to work together to complete it successfully. Watch out for traps and keep an eye on both your health and your teammates health!
Who plays the game?
Suitable for anyone that enjoys a board game approach to a roleplaying concept.
The aim of the game is to complete a scenario without becoming exhausted. The scenarios lead from one to another, with players having the opportunity to choose (in some cases) which scenario to move onto. Monsters are defeated, treasure is obtained and players can go up levels. Each successful scenario can lead to the improvement of Gloomhaven (the city) which in turn makes different items available for purchase, using the aforementioned loot.
Completing a scenario requires players to first choose which of their character’s abilities they are going to have available for that scenario. Then during the scenario each players chooses two of those abilities to play each round. Typically the options are a move action and an attack action, but each character class has variations to that theme. Cards are then either discarded or “lost”, the latter being somewhat harder to regain during the scenario.
Even though this game is recommended for ages 14+, we’ve been playing this with our 7, 8 and 10 year olds. Not sure they’d manage without adult supervision, and the odd piece of censoring is required in the scenario descriptions.
Quick to Learn 1/5
Hard to Master 5/5
Designer: Isaac Childres
Artist: Alexandr Elichev, Josh T. McDowell, Alvaro Nebot
Publisher: Cephalofair Games
Card, Strategy, RPG, Campaign